GoogleFrog

Results 43 issues of GoogleFrog

Delay would cause more colour variation within the effect.

The ground scars I slapped together are growing on me, but we can surely do better. - The tiny ground scars look a bit dark and point-like. Perhaps we should...

The small circle and bright terrain shows up, not the target square.

Mouse over a bomber without ammo, then mouse over a unit wreck. The wreck has the no-ammo icon in the top left corner of the unit picture.

https://zero-k.info/Battles/Detail/1870369 [t=01:12:38.363655][f=0009370] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_bomber_command.lua"]:237: attempt to index field '?' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_bomber_command.lua"]:237: in function 'RefreshEmptyPad' [string...

It seems like nanoframes can have velocity. Perhaps it is caused by units being repaired as they are moving. In any case, this causes them to slide away. Ideally the...

In this game https://zero-k.info/Battles/Detail/1869304 [infolog.txt](https://github.com/ZeroK-RTS/Zero-K/files/14872248/infolog.txt) ``` [t=01:28:07.337647][f=0011529] Invalid featureID, 24151, at, 1, during resizing, highlightUnitVBOTable [t=01:28:07.338993][f=0011529] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (24151) is supplied [t=01:28:07.339022][f=0011529] [cawidgets.lua] Error:...

Zenith broke within the last few months because its unending spawn meteor thread ended. See #4901 for replays.

This is something I heard and saw a gif of.

There is something in the unit highlighting API called VisibleUnitsChanged. One would think that it is called every time the units that are visible are changed. But no, comments imply...