GeorgeS2019

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@slozier Could you update the IronClad for Ironpython3 status. It seems U have made lots of progress lately [C Extension support through Ironclad for Ironpython3: March2023 Update](https://github.com/IronLanguages/ironclad/issues/12)

@slozier , Thx for sharing. Any chance of listing these challenges in concrete ways and outsource to others. Thx for attempting this herculean task

@slozier The fact that [Changes for Ironclad](https://github.com/IronLanguages/ironpython3/pull/1673) happens, means the attempt will continue. Thanx

https://github.com/orgs/ikvmnet/discussions/463

@touilleMan When I look at the recent Github action. It seems the Godot4 could be built with mason, however, it fails with tests. Could you share what is the current...

@tapika >Let me know if someone will try those approaches (interested in how community around those UI's will evolve) With [Godot4 dotnet6 compiled with MSVC Windows ](https://github.com/godotengine/godot-proposals/discussions/4416)which is c# entry...

godot 4 c# is closer to this vision than ever before => https://github.com/dotnet/wpf/issues/3811#issuecomment-1128724303