Hendrik Brucker
Hendrik Brucker
Oh sorry, I overlooked that. But I think it's fine either way. Could you add a `Depends on ` to your PR description?
@akien-mga Yes indeed (child index, slot index and port index), but unfortunately that's just how the current system works. Changing this would basically require a complete rework of GraphNode/GraphEdit (much...
I think inactive properties should be colored gray, yellow clashes with properties of editable children (see https://github.com/godotengine/godot/pull/53260)
Rebased and addressed all review comments. @Yagich 1. Yes, it should. You can test it with the VS expression node which is resizable. 2. I assume you mean the connectable...
@Yagich Thanks for testing. I made both `attach_graph_element_to_frame()` and `detach_graph_element_from_frame()` more robust.
Rebased and adjusted the style a bit after #85017 has been merged.  
@akien-mga @BlueCube3310 Thanks for testing! All the described (technical) issues should be solved now. Regarding the usability problems: I will experiment a bit with a cursor hint (when dragging a...
Small update: - Removed the description feature - Refactoring on the visual shader side - Added a hint for empty frames: 
Ok, I might have fixed the crashes, but please recheck since I had a hard time reproducing. > Title editing popup awkwardly appears near the cursor and it's super small:...
Rebased and fixed a small resizing issue. Initially, I wanted to split keep autoshrink always enabled (and split the free resize functionality from this PR), but I think it works...