(Jip) Willem Wijnia

Results 92 issues of (Jip) Willem Wijnia

Based on [this forum topic](https://forum.faforever.com/topic/3336/mass-energy-storage-full-depleted-eta-timers). ![image](https://user-images.githubusercontent.com/15778155/152190351-b0afca98-52c4-4f9a-9e8b-4b52e32e655d.png) ![image](https://user-images.githubusercontent.com/15778155/152190364-1aa2ae8e-4419-4a6c-ad9f-45279c41e57c.png) ![image](https://user-images.githubusercontent.com/15778155/152190385-2b4372b3-78b1-4509-9d3a-37dba2fe5726.png) And a [video on Youtube](https://www.youtube.com/watch?v=VJumnxGCkDY). A few possible improvements: - Remove the word ETA and center the time. It is clear from...

after: https://user-images.githubusercontent.com/15778155/171293892-d0d1bf9b-bc36-418e-b135-edad83d30ea4.mp4

area: balance

This is an example branch of what is possible - it is not intended for a merge.

area: balance

_This issue is under construction_ Context and previous attempts ------------- This is a large and involved issue that tackles a core mechanic of the game. It is far from trivial...

area: sim
area: ui

As discussed in #4004 the stun radius does not match the damage radius. As a result we have #3478 and https://github.com/FAForever/fa/pull/3987 that try and fix this radius. But to no...

area: balance

Description ------------- A unit blueprint can have the field `AI.TargetBones`. The field is a table of strings, referencing bones that can be used by weapons to aim at when they...

area: sim
good first issue
feature: collision shapes

Description ----------- The repository contains various [benchmarks](https://github.com/FAForever/fa/tree/deploy/fafdevelop/lua/benchmarking/benchmarks). At the moment it requires [a mod](https://gitlab.com/supreme-commander-forged-alliance/other/profiler) to run these benchmarks. The mod is not intuitive to use. The profiler window has a...

area: ui

Copied from #3985 Here is my proposed changed to naval target priorities. Below is a list of changes, i will log changes as i make them. - All frigs, destros,...

area: balance

Constructs a new scoreboard from the ground up using proper coding patterns, allowing for maximum flexibility and mod capabilities. The goal is to not break Supreme Scoreboard in the process...

A requirement for the optimizations of reclaim labels to function. The mod in question hard-hooks the inefficient function.

area: ui