(Jip) Willem Wijnia
(Jip) Willem Wijnia
Here are a few examples. I think this is exactly what you were describing @maudlin27 . You can query this using `CanPathTo`.   
> This structure, if properly populated, would allow CanGraphTo to instantly tell if two points are pathable, without the work - but no, the map editors don't have this ability,...
@FemtoZetta best to rebase using the latest deploy/fafbeta
Great - @Tagada14 all yours
Does any other dev know where to start looking for this issue? I'd be happy to investigate it, but as of writing have no idea where to start.
There's nobody named `hex-5` in-game, I can't determine who the enemy is. Which side is having the issues?  The only engineers that I've seen being destroyed so far are...
Nice - this happens because the Aeon artillery creates a second projectile on impact, which can then occasionally pierce a shield
This has always been the case 😃
I agree with you; just pointing out that the behavior has always been like this
I do not have info messages (1) and (2) in my logs, just once at the start. Do they also occur without UI mods?