Intel-Texture-Works-Plugin
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Intel has extended Photoshop* to take advantage of the latest image compression methods (BCn/DXT) via plugin. The purpose of this plugin is to provide a tool for artists to access superior compression...
Previous discussion with Walbourn @ DirectXTex's Github: https://github.com/Microsoft/DirectXTex/issues/35 A particular texture bundled with Fallout 4, when modified through texconv.exe without specifying the -sepalpha argument, shows corrupted edge blending both in...
Hello, I've started looking into your dds photoshop plugin, and it looks to be great: open source, handling recent compression formats (things that some other dds photoshop plugin doesn't have)....
Hi again, Why do you need to force loaded cubemap's alpha channel to 1.0 (white) ? Could it be possible to avoid this force ? (maybe a load option) (cf...
Hi First off, thank you so much this tool, it is superb! Currently all compressed textures are saved out, at least as far as I can tell, as unsigned textures...
Understanding that the current implementation of the compressor(not the Photoshop plugin) is released as a VS project that we should compile ourselves I would like to know if there are...