RuntimeMeshLoader
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RuntimeMeshLoader for UE4
when I use for 4.20 is ok, but I want to use at 4.21,there is something wrong,can you available for 4.21 ,thanks very much!
Hope to update 4.24 and support Android
Any chances to upload for 4.24?
Hello, I've been using your Plugin to import .obj files and it works great! However, like others have posted, it does not seem to work with importing .step files. My...
Hi everyone, i'm new in Ue4 so i surely go wrong with something but when i try to open a project with the plugin it says that Binaries are missing......
When run in the editor, everything works fine. However, there is a critical error in the compiled version. How to fix it? Thanks for the help! UE 4.21  
This seems to only want to process the first material on the imported objects and ignore the rest of the mesh. Right now I have a workaround by breaking objects...
Current version won't build for Unreal Engine 4.20.
If you could make some way to get the object and material names available in UE4 with this it would be quite helpful, I'm more on the digital artist (hobbyist...
I try to compile the project with RuntimeMeshLoader Plugin on Mac machine, but unfortunately it doesn't work. Because the ThirdParty is only built for windows, can you please upload a...