Ronny Otto

Results 602 comments of Ronny Otto

Hmm ... still get an uncatched EAV (MaxIDE + Debug). But it might help about another issue I experienced in the release build (at least I "heard" it once): After...

Nonetheless "audio" seems to be the right track - setting my "soundengine" to "none" (so it does not actually try to play music/sfx...). Setting it to "none" also skips "SetAudioDriver()"...

Ok. In my code I use `SetAudioDriver("Soloud")`. This works in release mode - and audio is playing. In Debug builds... this somehow fails - but not nicely. It does not...

Ahh ... these "Soloud:WASAPI/DirectSound/WinMM" were missing a second double colon ... this explains why `SetaudioDriver("Soloud:DirectSound")` did not EAV (it did not load the DS backend.) So: all `Soloud::***` variants lead...

Tried the commit https://github.com/bmx-ng/audio.mod/commit/b8682df85a827811a4559ea949fed4a49638145f ("Added specific miniaudio audio drivers") and this already creates the EAV ... so it might be a generic implementation problem, not something introduced in updates. Also...

https://stackoverflow.com/questions/47302544/why-do-lots-of-old-programs-use-floor0-5-input-instead-of-roundinput and also this here https://stackoverflow.com/questions/485525/round-for-float-in-c/24348037#24348037 The classic "+ 0.5" might have an issue with values like 0.49999999999999994 (`Round(variable which was calculated and is 0.5)`) which could become 1 or...

```BlitzMax SuperStrict Framework Brl.StandardIO ?debug Print "I am a debug build" ?Not debug Print "I am NOT a debug build" ? ?Release Print "I am a release build" ?Not Release...

As already explained, the dot allows to access the global scope. The lengthier test file(s) should show pretty nice what it can be used for - and that it makes...

Doesn't this thing here sound like it is only requiring a small portion of code to make it work? stumbled over this "issue" two times the last weeks ... sounds...

Hmm but doesn't it warn already when passing eg. a `double` as a `float` in functions ? ``` Function MyFunc(f:Float) End Function MyFunc( sin(10) ) ``` isn't this "similar" ?