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Suggestion: add "?development" or make "?release" working
Hi,
I just got asked by a user who "recently" started with BlitzMax -- about the "?release" conditional. They assumed that it can be used to for "release" builds (so not developer builds - but also no "slow" debug builds).
So ... I thought "nah, for now this is the same as ?not debug
" and had a closer look.
?release
is not defined in BCC (but mentioned in the docs: https://blitzmax.org/docs/en/language/conditional_compiling/)
So I ask if either ?release
could become a special build mode (by bmk then) which you add if you plan to "release" your project, or if there could be a new conditional added - like ?development
which can be used to distinguish between an "inhouse" build and an "release" build.
Yes, you could always modify a piece of code which sets a "isDevBuild:int = True" or similar, but this requires file changes (which might trigger Backup systems, VCS observers or similar).
If that is not possibly: why is there ?release
at all (not defined now - and if defined and acting like ?not debug
it would be kind of a duplicate)?
What do I see of benefits from a ?release
or ?development
conditional?
SuperStrict
Framework Brl.StandardIO
?development 'or ?not release
Import "logger.with.inhouse.dependencies.bmx"
Import "developer.assets.and.functions.bmx"
?
You cannot use ?debug
in all cases as certain code structures (like for loops with function calls) will lead to sluggish / slow code. So ?debug
is only useful to test for "crashes" but not during normal development like "balancing" (which often requires "cheating", manual manipulation).