Frotty

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> I still don't understand why you cannot simply move the variable assignments to the constructor? Doesn't work if those values are used in the super-constructor.

> That's the best possible solution with the current language features, yes. Not as sexy as I would like it to be, but it works. I suppose what's best and...

This should already work if you supply the path to an executable. But I can check this in wc3libs again. Ideally I would want to show a file selection dialog.

In some form I should probably be added, but I'm unsure about the method. I think the setter will cause some confusion with execution order, overriding, default values and such....

Nice 👍 I'm not too sure about the name `instance` since we frequently use it in the documentation to refer to a class instance.

I get this error when trying to compile forest defense: ![](https://i.imgur.com/XwUp7jy.jpg)

They work fine in singleplayer since they are always complete in the Log

okay i misunderstood. The existing print works in log, splitting it to multiple print calls could work. This could also be implemented by the stdlib

Even with just the string you can split it at a linebreak? But sure, more control can't hurt.

> The 1.29 patch introduced modulo (`%`) to Jass. Will this functionality be more thoroughly supported by Wurst in the future? Modulo has been supported in wurst for far longer...