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Support for PAL rom?

Open Defcon0 opened this issue 2 years ago • 3 comments

What feature do you want to get added? And how it will work?

Hello,

thanks for your awesome work!

Are there plans to support the PAL (German) version?

thanks in advance!

bye Defcon0

Defcon0 avatar Feb 01 '23 23:02 Defcon0

support for the PAL version would be very nice :-)

FunThomas76 avatar Feb 02 '23 08:02 FunThomas76

Someone would have to disassemble those specific roms to extract the German and French scripts, and even then the changes required would probably be too extensive for a matching codebase. A modernized version of the codebase could eventually reach a state where editing the script is trivial. But so far no devs have come forward wanting to do such a thing so that assets are all PNG, TXT, and TMX .

FitzRoyX avatar Feb 04 '23 23:02 FitzRoyX

What currently works is modifying dialog.txt after extraction and then calling python compile_resources.py to build a zelda3_assets.dat with changed texts. I've managed to extract the dialogs from the retranslation patch.

I've taken a stab at locating the texts in the German version by searching for an encoded version of some text snippets, but that attempt was not successful. I assume that the encoding is different due to the addition of umlauts.

Manuel-K avatar Feb 05 '23 16:02 Manuel-K