Fabio Alessandrelli
Fabio Alessandrelli
It should now be easierâ„¢ to get arm64 builds since we moved from OpenSSL to mbedTLS (which uses cmake like libdatachannel). That said, I tried multiple times and was never...
> It's something like `C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat`. > > But `godot-cpp` copy in this repo is outdated and will detect arm64 compiler correctly (and likely rest the environment to...
@pafuent this feature requires threaded builds with the **proxy main to thread** option which is currently not fully working. If you are interested in lower CPU usage on the web,...
We might want to add something like: ```diff diff --git a/test/SConstruct b/test/SConstruct index b949bca..20f62b1 100644 --- a/test/SConstruct +++ b/test/SConstruct @@ -1,6 +1,6 @@ #!/usr/bin/env python -env = SConscript("../SConstruct") +env =...
I think universal builds will be completely deprecated soon as apple stop supporting intel Mac. As far as I understand modern "frameworks" format should support using different libraries for different...
> I don't see anything wrong with doing a `lipo` step in the GitHub runner to create a universal arch from both separate arches. I'm not sure how that would...
> Ah, i'm just proposing to do that for releases (ie. The GitHub runner). Again, not sure why you call them releases, the artifacts are not released in any way.
> I guess that's correct, though I'm not sure what else the artifacts would be used for? Mostly for debugging CI issues themselves. > I use the github runner from...
A couple of things to keep in mind: - Editor code should go in a `editor` subfolder (inside the module folder) and only be included for editor builds (see `modules/multiplayer/editor/`...
> My suggestion is to give out a warning when using a `wss:/` url and not passing in any TLSOptions then. TLSOptions are not supported on the Web due to...