Fabio Alessandrelli
Fabio Alessandrelli
This is fixed by #1504 which (among many other things), did this change: ```diff diff --git a/tools/ios.py b/tools/ios.py index 75718684..d5767093 100644 --- a/tools/ios.py +++ b/tools/ios.py @@ -2,7 +2,7 @@ import...
See discussion in #1518 (which this PR fixes)
Possibly related issue: https://github.com/godotengine/godot/issues/96492 . We should test if this is a regression from https://github.com/godotengine/godot/pull/93853
> 3\. Finally, and this may be a big ask, but is there potential for users to extend the functionality of these new runtime tools with custom code? For example,...
> GDScript is optimized? GDScript VM uses computed gotos (i.e. the [labels as values](https://gcc.gnu.org/onlinedocs/gcc/Labels-as-Values.html) extension) in places of switches when compiling with GCC or LLVM (MSVC does not support it)....
> You do need to create an ENetConnection on all sides, client and server, but you don't call `create_host` on clients, you call `create_client`. @Jimmio92 You are confusing [`ENetConnection`](https://docs.godotengine.org/en/stable/classes/class_enetconnection.html#class-enetconnection) with...
Judging by the error: ``` error: member access into incomplete type 'tm' __get_year(__tm->tm_year, __b, __e, __err, __ct); ``` and the inclusion stack, it seems that `` includes `` which depends...
For reference, objects in stack variables are encoded as ID on purpose as part of the Godot debugger protocol. To inspect the actual object, a separate message is needed (`scene:inspect_object`...
@van800 they are called EncodedObjectAsID exactly because you can get the original ObjectID by calling [`get_object_id`](https://docs.godotengine.org/en/stable/classes/class_encodedobjectasid.html)
I honestly have no experience in building form windows arm64 either. I guess the first step would be to be able to build libdatachannel (finding the right CMake flags) and...