Exempt-Medic

Results 89 comments of Exempt-Medic

To me, this looks like it does quite a lot more than just add puzzle piece locations. I feel like this could be split apart into quite a few different...

I think the newline somehow got eaten?

Will fixing "Challenge Tunnels Entry (Door)" ( to remove `Challenge` ) and "Swamp Platform Shortcut Door" ( to use `(Door)` ) be another PR?

Also, make sure you updated https://github.com/ArchipelagoMW/Archipelago/blob/main/docs/CODEOWNERS

I believe this breaks using item groups in start_hints. I at least haven't found a way to get it to work

I'm not sure how doable this is, but it would be nice if the old method of start_hints could still be used with something like `start_hints: {Progressive Dots: true}` which...

> does start inventory support item name groups? it's doable but i'm not sure it'd be very good, since it'd basically have to get the actual items at random It...

To me "Symbols: 4" runs into some problems. To showcases all of them: Imagine you're playing on Normal and Arrows get hinted four times, or even worse Colored Dots and...

So Arrows is fine, but it could still hint an item like Sound Dots four times, right?

I believe this also breaks KH2 https://github.com/ArchipelagoMW/Archipelago/blob/b23c1202582cbdf9a8e882d6b65cb580c5c5a382/worlds/kh2/__init__.py#L494