Exempt-Medic

Results 89 comments of Exempt-Medic

Oh that is, wow, thats a terrible idea. @CookieCat45 you probably should not have links in tooltips because those are completely non-usable on the website

You can also change Game Options to be a different group ( like [what Stardew does](https://github.com/ArchipelagoMW/Archipelago/blob/main/worlds/stardew_valley/option_groups.py#L68-L75) ) and it won't auto-expand. Or you can use `start_collapsed` to change the behaviors

> The games in core that create a NamedRange with options outside the range (and thus are affected by this bug) are: > > * Hollow Knight `RandomCharmCosts`, to provide...

Using main, this file [weight.json](https://github.com/user-attachments/files/17543290/weight.json), and seed 43763751007784144776: ``` File "..\Fill.py", line 214, in fill_restrictive raise FillError(f"No more spots to place {len(unplaced_items)} items. Remaining locations are invalid.\n" Fill.FillError: No more...

Did 50 random generations, seeds that failed: "fill_restrictive FillError(f"No more spots to place {len(unplaced_items)} items. Remaining locations are invalid.\n" ": 23815633847072339945 83218274987330048002 48586561033597431500 32892771627070122591 1833620347695733599 5938550427451584027 9047164522656622084 18901378836269442609 75904407305102621730 98419003364533745295...

I love accidentally leaving in an old APWorld and there being no indication or warning for this :( I guess I could have noticed order of the big list of...

Some options that, to me, look worse after these changes: "Grub Hunt Goal", "Randomized Charm Notch Costs", and "Costsanity" now all describe their specific values in the same paragraph as...