Eric Arnebäck

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It was quite a while since I coded in regl last, so I can't write something down on the spot right now. And I'm quite busy lately. But if you...

I am not familiar with XScreensaver, so I can't say anything about that part. However, concerning the graphics part, the demo doesn't really use any advanced WebGL features at all,...

Yeah, sorry about that. I will try to look at this in the weekend.

[WebVR is not yet supported by regl](https://github.com/mikolalysenko/regl/issues/14). So either you would have to wait for us implementing it, or you can implement it into the framework by yourself. Note sure...

I think that syntax would greatly simplify things! Let us see what @mikolalysenko has to say.

We have some serious performance issues in Safari, and adding support for VAOs may be the solution to that problem.

We should perhaps also support Edge. Some guy on Reddit said that he had been able to run every single shader he'd come across in Edge. But he couldn't run...

Ok, so they don't support Occlusion Queries. Software-rasterizer-based solution it is then.

Do you have any links to some WebGL globes that people have implemented? That you can use as a reference point.

@neiltron Awesome :D