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Occlusion Culling Example

Open Erkaman opened this issue 7 years ago • 2 comments

An example that implements occlusion culling would be cool. To implement it, either we could use the software-rasteriser-based occlusion culling that some modern games seem to be using([1], [2] ), or we could use good ol' Occlusion Queries. But does WebGL even support Occlusion Queries?

Erkaman avatar Aug 18 '16 20:08 Erkaman

Ok, so they don't support Occlusion Queries. Software-rasterizer-based solution it is then.

Erkaman avatar Aug 19 '16 04:08 Erkaman

Is there an occlusion culling example yet?

eranimo avatar Sep 01 '19 21:09 eranimo