EGAMatsu
EGAMatsu
Support as a blender renderer
Alot of settings are scattered about which makes hosting from a separate server harder than it needs to be, considering i cant even load the gui :v So i need...
Renderware supported NGC.
It just crashes, idk why I feel its the SoLoud_initEx command.
add it mate lol
From the viewer, it seems rotating a Box Mesh just changes its size, which makes level design impossible, I assume it uses a AABB system though.
Prefabs
Prefabs are a way to store objects that are the same in every map/scene, if this will be a full engine, that is a good step. ...Also multi texture meshes,...
it wont load anything, its been compiled successfully but nothing happens.
I dont know whats up, i just get this error log: `1>------ Rebuild All started: Project: pngloader, Configuration: Debug Win32 ------ 2>------ Skipped Rebuild All: Project: base_console, Configuration: Debug Win32...