minecraft-again
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Windows compatability
check the readme
According to the README file:
PLEASE NOTE, this is just some reference code - I will not be supporting it, adding new platforms, fixing bugs, or anything like that - but feel free to browse :)
The application will not be ported to other platforms (like Windows for example). However if you have some C++ knowledge you can modify the src/platform/glfw/platform_glfw.cpp
file according to the README file.
If it is not working on Windows, you can try Windows Subsystem for Linux or a virtual machine running Linux.
If it is not working on Windows, you can try Windows Subsystem for Linux or a virtual machine running Linux.
I don't think WSL supports GUI yet, at least not well. Also, the readme said that only Mac OS is supported. I could probably make some changes to get it working on Linux though
@Kylogias WSL now supports GUI apps, as of May? 2022
You realize you're talking about Linux, but it specifically says it only supports Mac. It might work natively on Linux because macOS is Linux with a fancy hat on top.
@codinggamingandmhs Actually Mac OS is based of BSD (however there are a lot of similarities with Linux).
https://en.wikipedia.org/wiki/Berkeley_Software_Distribution says:
Darwin, the basis for Apple's macOS and iOS, is based on 4.4BSD-Lite2 and FreeBSD.
However. BSD's / Mac OS's APIs have many differences than Linux - for example Mac OS uses a custom graphics API - however the majority of libraries like GLFW already support this.
Huh. I never knew that!