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Prefabs

Open EGAMatsu opened this issue 3 years ago • 1 comments

Prefabs are a way to store objects that are the same in every map/scene, if this will be a full engine, that is a good step. ...Also multi texture meshes, Ive not seen if they are in here yet, but if they are not, it would be a life saver.

EGAMatsu avatar Jan 15 '22 02:01 EGAMatsu

Yeah those would be very nice features to have in UltraEd. I don't think the N64 supports multi texturing but it could be done in a way by combining various meshes. Some textured and some vertex colored. That scenario would be perfect for prefabs since you could construct an advanced model. Like how I think Mario was done in Super Mario 64.

deadcast2 avatar Jan 15 '22 17:01 deadcast2