DoctorPresto
DoctorPresto
this is one of the last buffers which aren't deserialized and I'm hoping it fills in some gaps in our understanding of anims
Currently the only way to access a users CET version number outside of the engine is to regex through the log - I have a troubleshooting script which parses log...
Already implemented: - .phys collision import - .phys collision export - edit existing .phys only - same number of colliders - same number of vertices for convex colliders - import...
Integrate QA bot to allow scanning for(and automatically fixing?) Errors in a scene
Import animgraphs as nodes connected to the rigs/anims/objects they describe. Allow editing both in the node graph and the 3d viewport. Export back to .json for import into Wolvenkit
Generate streamingblock, streaming sector and .xl files for changes, additions and deletions to sectors. - allow custom naming of sectors - all changes to vanilla sectors handled by deleting the...
should be added to bartmoss_functions.py - will allow much easier creation of animations - easier rigging - setup of drivers for face rig blend shapes - is needed for full...
Option to either import the matching rig+deforms from the plugin resources folder or to merge rigs exported with the meshes from wolvenkit during .ENT import to allow animation of fully...
Currently we have multiple separate functions drawing the same collision shapes.This means we currently have quite a bit of variation in how this is being done, what custom properties are...