Results 158 issues of Die4Ever

seems like function InitializeSubSystems() in DeusExPlayer creates new ones every re-entry

vanilla bug

minHealth? but I'm already setting that to 0 ``` function bool ShouldFlee() { // This may be overridden from subclasses if (MinHealth > 0) { if (Health

functions for creating new quests with new triggers, NPCs, and conversations with choices, skill checks, and rewards need to support cross-map quests or even cross-mission quests can maybe juke out...

Feature

Horde mode? could maybe even let the player place turrets, buy bots? randomly placed explosive/gas barrels/crates? randomly spawn LAMs and gas grenades and stuff for the player to find? "Stick...

Feature

![image](https://user-images.githubusercontent.com/30947252/105136386-2ae38180-5ab7-11eb-931d-ae0d11ee29a3.png)

also Kill Morgan Everett mode? They would probably share a base class Would also want a DXRRemoveStory module or something Could be developed in pieces, first make it just work...

Feature

maybe some waves will try to get to the computer in the basement and you gotta stop them? or the vault? or the top of the towers? ability to buy/hack...

enhancement

MEGH being EMPd skill map will probably need you to overhaul how rando lists descs new game screens were altered a bit again

VMD

or maybe have it shown in both menus so people are aware of it could also add options to disallow saving during combat, while on fire, poisoned, or during infolinks?...

enhancement

``` [DeusEx.PlayerDataItem] bingoexport[0]=(Event="UNATCOTroop_ClassDead",Desc="Kill 15 UNATCO Troopers",Progress=0,Max=15) bingoexport[1]=(Event="WaltonSimons_Dead",Desc="Kill Walton Simons",Progress=0,Max=1) bingoexport[2]=(Event="GaveRentonGun",Desc="Give Gilbert a weapon",Progress=0,Max=1) bingoexport[3]=(Event="MilitaryBot_ClassDead",Desc="Destroy 5 Military Bots",Progress=0,Max=5) bingoexport[4]=(Event="Labrat_Bum_Dead",Desc="Kill Labrat Bum",Progress=0,Max=1) bingoexport[5]=(Event="MadeBasket",Desc="Sign up for the Knicks",Progress=0,Max=1) bingoexport[6]=(Event="GuntherHermann_Dead",Desc="Kill Gunther Hermann",Progress=0,Max=1) bingoexport[7]=(Event="arctrigger",Desc="Shut off...