deus-ex-randomizer
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Kill Bob Page mode
also Kill Morgan Everett mode?
They would probably share a base class
Would also want a DXRRemoveStory module or something
Could be developed in pieces, first make it just work in 1 city, then add more cities later
every time Jock's helicopter is in a level, there should be a chance to spawn the evil mechanic guy, and you gotta kill him to defuse the bomb
And if you don't, then next time you see a helicopter it'll have a new randomized name
Maybe passwords normally retrieved from dialog can be put in datacubes in other areas? Large metal crates can be lined up near doors to force the player to get muscles aug or lots of explosives? 1 area would have to be the newb area.
maybe something like a Carmen Sandiego game where you need to learn about the enemy to fill out a warrant? NPCs give you hints about the details for the warrant and where the enemy is currently, you go there and get another hint they left behind and eventually catch up to Bob