Results 89 comments of Die4Ever

actually maybe we don't need this lol they're pretty good maybe remove the range mod from the pool though?

gold fire lasers like in Invisible War?

computer goal location with the MiB in the top room, make sure it's visible from below (maybe if you stand on the hand)

Is this checklist up to date?

we can use int files like how HX does it ``` function PopulateClassChoices() { local string GameInfoClassString, GameInfoDescription; local Texture Portrait; local int iCandidate, iEnum; for ( iCandidate=0; iEnum

the compiler doesn't seem as strict as I thought, but I think there's no way to directly access stuff like HXPlayerPawn without seriously abusing ConsoleCommand, SetPropertyText, and GetPropertyText ![image](https://github.com/Die4Ever/deus-ex-randomizer/assets/30947252/e943dab0-2f82-401a-8e4f-04a53dc493fc)

https://github.com/Die4Ever/deus-ex-randomizer/compare/develop...DXRMutators?expand=1

could do a mutator for InstaStomp, stomps do much more damage

This opens up a big can of worms lol, if you do #1 then you could probably intentionally repeat conversations to dupe items or skill points. Ideally conversations would resume...

Some of the mid mission starts could be fine having bingo goals for the beginning of the next mission, which would mean it's still about 1 mission long, going from...