deus-ex-randomizer
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versalife labs 1 tweaks
https://discord.com/channels/823629359931195394/823629734457114654/1213378621830340670
what if the 12 keypad at the hand also triggered alarms? bridge to elevator to labs 2 locked? hostile enemy? with an extra enemy? opening that door triggers the alarms? laser alarms? level 2 elevator unbreakable? MIB room at the top computer can unlock? could the vents be made worthwhile? routes that are underused: vents above, top room with MIB, vents down, outbound front door
versalife hate weapons and futzing
I tried this but the enemies seem to not always care about your weapon, or they're really slow to react
case "06_HONGKONG_MJ12LAB":
foreach AllActors(class'#var(prefix)ScriptedPawn', p) {
if(#var(prefix)Greasel(p) != None) {
p.bImportant = True;
p.BindName="JerryTheVentGreasel";
p.FamiliarName = "Jerry the Vent Greasel";
p.UnfamiliarName = "Jerry the Vent Greasel";
}
l(p @ p.Alliance);
p.FamiliarName="(other) " $ p.Alliance;
p.UnFamiliarName="(other) " $ p.Alliance;
p.bImportant=true;
if(p.Alliance == 'security') {
p.bHateWeapon = true;
p.bHateDistress=true;
p.bReactDistress=true;
p.bHateHacking=true;
p.FamiliarName=""$p.Alliance;
p.UnFamiliarName=""$p.Alliance;
// make sure they don't hate eachothers' weapons
p.ChangeAlly('mj12', 1, true);
} else if(p.Alliance == 'mj12') {
p.bHateWeapon = true;
p.bHateDistress=true;
p.bReactDistress=true;
p.bHateHacking=true;
p.FamiliarName=""$p.Alliance;
p.UnFamiliarName=""$p.Alliance;
// make sure they don't hate eachothers' weapons
p.ChangeAlly('security', 1, true);
} else if(p.Alliance == 'Researcher') {
p.bHateWeapon = true;
p.bHateDistress=true;
p.bReactDistress=true;
p.FamiliarName=""$p.Alliance;
p.UnFamiliarName=""$p.Alliance;
// make sure they don't hate the weapons of security
p.ChangeAlly('mj12', 1, true);
p.ChangeAlly('security', 1, true);
}
p.SetReactions(true, true, true, true,
true, true, true, true, true, true,
true, true);
}
computer goal location with the MiB in the top room, make sure it's visible from below (maybe if you stand on the hand)