Probably Not

Results 7 issues of Probably Not

Its quite odd that you can export GLTF, but cant import it. Even worse still that there is no a single other plugin on the internet that actually can import...

[Outdated. Please message mention me on Discord @Probably Not for up-to-date animations.](https://cdn.discordapp.com/attachments/603622883075293214/640748667883749426/Character_Default_Movement_WIP.zip) Included is - the default idle pose (No idle animation Yet - Walk from idle and back to...

Type: Content
Needs: Documents/Design
System: Movement

Currently, the players annoyingly looks at the mouse no matter where it is. This should be updated to be not as jarring. Make mouse look more subtle by doing several...

Type: Fix
Needs: Pictures/Videos
System: Movement

### Summary Self explanatory, bipeds don't stay upright when turning. They lean into the turn based on their velocity and angular velocity. ### Goal Make player movement feel a little...

Needs: Discussion
System: Movement

Like the title suggests, having to reposition the window can get pretty annoying. The container UI should appear next to the in-game container, and shouldn't obstruct the Player or other...

Type: Bug (Confirmed)
System: User Interface

When you open the menu and click on settings, hitting escape will close the menu but the settings window will stay on top, requiring you to re-open the menu and...

Type: Bug (Confirmed)
Only Affects - Game: Client
System: User Interface

## Summary Currently, our radial menu is pre-made using custom graphics. Changing sizes and count of spans would require a 2d artist to re-do the whole thing to fit specifications....

Blocked
Needs Discussion
Feature
Needs Design
UI/UX