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Opaque material appears black and glitched (background repeats over it when i move the camera) But transparent works.

Open EletricKing opened this issue 1 year ago • 2 comments

I'm having a trouble where a opaque material appears completely black: image

And it glitches when i move the camera: image

Doing that weird thing where it copies the border/background all over it. The lite shader works, but i really needed the full one with a normal map. Also, when i set it to transparent it works: image

I get no errors in the console, i've tried closing and opening the project, reimporting everything, nothing works.

I have unity 2021.3.8f1 and URP 12.1.7. This is probably something in my end, but i would appreciate some help if you know what could be causing this. Thank you!

EletricKing avatar Oct 08 '22 23:10 EletricKing

In the repo, there is a demo scene called Additional Lights. It also features a rock with normal mapped material. Could you please try running it with your setup?

Delt06 avatar Oct 09 '22 06:10 Delt06

Tried to run it using 2021.3.8f1 and URP 12.1.7, works as expected.

Delt06 avatar Oct 09 '22 06:10 Delt06