Darkhost1999

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[RPCS3.log](https://github.com/RPCS3/rpcs3/files/13431853/RPCS3.log) I logged the kernel and found Memory Containers (1) Memory Container 0x3f000000: Used: 0x1000000/0x1000000 (16.00/16.00 MB) Does this have any effect on the freezes?

Are we able to assist in the HW tests?

PR F {PPU[0x1000000] Thread (main_thread) [libsysutil: 0x0209c6b4]} VM: Access violation reading location 0x190 (unmapped memory) [RPCS3.log](https://github.com/RPCS3/rpcs3/files/12268526/RPCS3.log) Had to terminate background process with task manager. Master: Freezes randomly but not with...

Following https://github.com/RPCS3/rpcs3/pull/12747/commits/f74c6d2738589f5618b63df2a3ce4e27d93b3725 [RPCS3.log](https://github.com/RPCS3/rpcs3/files/12313103/RPCS3.log) ·F 0:00:33.199344 SIG: Thread terminated due to fatal error: get_ref(): Failure! (addr=0x9f60ec) (in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\PPUModule.cpp:827[:14], in function ppu_load_exports) (in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\PPUAnalyser.h:166[:23], in function get_ref) Master still fine:...

Games are booting again and Max Payne 3 is back to the same compatibility as master.

Yea there are other games effected and it's not exactly an issue just an unimplemented feature. I got plenty of games I batch compile all of my PPU modules and...

> After more testing the graphics are fine in rpcs3-v0.0.17-12620-27c86422. No more flickering and pixelation. Is this the last version that works successfully? Or what was the version where the...

> Would it be possible to recreate a PFD file? I have the same question. Essentially, bruteforce savedata, Apollo, and other savedata tools are utilizing a base software called pfd-tools...

RSX capture [BLUS30457_20211109131624_capture.zip](https://github.com/RPCS3/rpcs3/files/7507408/BLUS30457_20211109131624_capture.zip) Log: [RPCS3.zip](https://github.com/RPCS3/rpcs3/files/7507416/RPCS3.zip)

I only noticed this issue on that 1 single chapter of that 1 room. It's a minor enough issue that you could miss it and never realize there was an...