Darkhost1999
Darkhost1999
The game window side is disabled and that must be what's being said > It's just not really compatible with Qt 5 But these are configurable for main window and...
 [RPCS3.log](https://github.com/RPCS3/rpcs3/files/15097675/RPCS3.log) I tried default + accuracy settings both. 
Now you can right click -> boot manually selected file. So this issue has improved. But again then you gotta think about how long it'll take to explain they have...
Rpcs3_default.props doesn't change from llvm 20.1.7 to 20.1.8. Are minor performance regressions a stopper for PRs like these? I thought the goal is to test stability. Performance is allowed to...
> Something I am curious about is whether the problem goes away if we use the clang64 windows binaries? Wish I could try. But I tend to observe the same...
Please confirm the empty ASSASSIN_ISO folder exists in your game-name/PS3_GAME/USRDIR folder the empty directory is preserved in all modern dumping disc methods. I don't have that region for disc but...
> So this has either been fixed or it's an x86-specific issue. https://github.com/RPCS3/rpcs3/issues/16112 I think the issue has split into 2 different issues. But x86_64 has been reintroduced again. With...
> If it's consistent on your system you can install SDK and capture a log with debug output enabled. [Debug.log](https://github.com/RPCS3/rpcs3/files/11130782/RPCS3.log) > Also missing steps to reproduce, it's a large game,...
There was a change. The fatal error is now before the intro cutscene rather than after. [Debug.log](https://github.com/RPCS3/rpcs3/files/11133550/RPCS3.log) [RPCS3.log](https://github.com/RPCS3/rpcs3/files/11133561/RPCS3.log)
This is using https://github.com/RPCS3/rpcs3/pull/13875/commits/bc9633396e35180563215c4341f0374f392b158b  [RPCS3.log](https://github.com/RPCS3/rpcs3/files/11501247/RPCS3.log) -Edit add debug output log- [RPCS3.log](https://github.com/RPCS3/rpcs3/files/11501340/RPCS3.log)