Cubouse
Cubouse
### What are you trying to do, and what do you expect to happen? I was working on packing UVs better to halve the size of several textures, all belonging...
### What are you trying to do, and what do you expect to happen? Changing the Texture Size of my model, which should only affect the UV bounds. ### What...
### Detailed description of your suggestion Changing it one by one is tedious when working with multiple textures loaded on the same model.
### Detailed description of your suggestion When having multiple textures loaded with one model, it is not possible to resize them all at the same time. The model changing its...
### Detailed description of your suggestion With a flipbook texture loaded, resizing the texture with the Crop/Expand mode leads to expanding/cropping the frames from the origin of the texture. It...
### What are you trying to do, and what do you expect to happen? Using the onion skin tool while editing an animation that spawns particle systems. ### What happens...
### What are you trying to do, and what do you expect to happen? Merge an animation A onto animation B. A has a fixed negative number on a keyframe,...
### What are you trying to do, and what do you expect to happen? Using the onion skin tool while editing an animation that contains instruction keyframes setting a variable....
Negative particle sizes aren't supported in Minecraft Bedrock, but are in Snowstorm. I suggest that particles don't display in Snowstorm anymore when one axis has a negative size; and maybe...
In Snowstorm, having 0 in the UV size will work the same as having the full UV width or height, whereas in Minecraft Bedrock, it displays as a slither of...