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Onion skin tool triggers particle keyframes repeatedly
What are you trying to do, and what do you expect to happen?
Using the onion skin tool while editing an animation that spawns particle systems.
What happens instead?
Particle keyframes are triggered every frame past their timestamp.
https://github.com/user-attachments/assets/ae88e9cb-064c-41fa-b214-a3ccf4e8a885
Model format in which the issue occurs
Bedrock entity
Blockbench variant
Program
Blockbench version
4.12.3
Operating System
W10
Installed Blockbench plugins
N/A