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Adjacent operators created by merge animation
What are you trying to do, and what do you expect to happen?
Merge an animation A onto animation B.
A has a fixed negative number on a keyframe, while B has a molang expression.
What happens instead?
Merging A onto B creates adjacent operators:
Say animation A has -5, and B math.sin(q.anim_time*180)*2
The result is math.sin(q.anim_time*180)*2 + -5, which Blockbench identifies as an issue.
Model format in which the issue occurs
Bedrock entity
Blockbench variant
Program
Blockbench version
4.12.4
Operating System
W10
Installed Blockbench plugins
N/A