CraftedRO

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72f148916c1b6cafa7c2f845f37c62711eb2d646 still valid.

7b0d1f09135999958e850dd67ed9c5b1eaf16536 still valid, here there's only need a proper spell_proc, I have a wip attempt but it's really tricky: ```sql -- WIP proc fix UPDATE `spell_proc` SET `SpellFamilyMask1`=0x20000000,`SpellFamilyName`=15,`ProcFlags`=0,`SpellPhaseMask`=2 WHERE `SpellId`...

Aditional possible issues I have found (even after applying the above sql fix) : - [After you click on npc to take the Budd , his react state shoud be...

yea is related so some event that is not fully implemented , the guards number shoud increase when assasins appear too , maybe offl will check this.

no it need to be confirmed by sniffs (from retail) firstly

https://github.com/TrinityCore/TrinityCore/issues/14880

ok tested it works for AMS but for some reason it still doesn't work for other damage reduction spells like warrior shieldwall

yea well it shoud respect total damage reduction mechanics too according to wotlk classic ptr tests I made, but you can push this too if you want.

> i wonder if same to this #26243 probable not the same. 2c0ebbef1f5c051a104ef3ba74020b6e7bb2ccaa still valid.