CraftedRO
CraftedRO
> is the aura properly removed (.list aura)? yes it is
e757e8979d618d3672fcdcdd00411a1f632c6298 still valid, somehow gamebreaking possible fix based on vmangos: https://github.com/zana244/TrinityCore/commit/8a2c15a53d85df883857e1c0322dafce03f64a3c
@nexrail better open a pull request.
I think this is related https://github.com/TrinityCore/TrinityCore/issues/21674 if not even the same issue.
well I hope you don't mind since I didn't asked for permission but woud be great to see more of your fixes merged here.
> If this is a port from other source, I guess it should be mentioned then. Added but I don't think that was really needed since we already had author...
In my tests, I think we are remaining in combat with a strange Tyrannus clone (the one that shoud be involved in the event) near ick and krick location, here...
yeah when the event drake's gone the tyrannus clone will fall to ground then instantly despawn, I guess is a lot better that atm.
hmm strange, on heroic I was still in combat but not sure with who this time
this time you remain with drake 