Colleague Riley Mabb
Colleague Riley Mabb
https://github.com/ColleagueRiley/RGFW/pull/401 This should properly fix the first issue addressed.
Great! I think the rest of this issue is about the actual implementation then rather than RGFW's internal code then.
Thanks for putting the issue up here. I will look into it as soon as I can. Fixing this would probably require a change to the API. So the fix...
yeah, I was thinking the same thing.
I'm working on this issue in a 1.8.5 branch on the development fork, which will be pulled into main when 1.8.0 releases.
I'm getting a similar issue on IOS although the samples on https://webgpu.github.io/webgpu-samples/ work fine. I don't know if this is an issue with my device or Emscripten, that site is...
> Strange. Are you using the `shell.html` file provided during compilation? With Emscripten, the `emscripten_webgpu_get_device` function used in C must first retrieve the WebGPU device from the web page to...
It’s just a black screen for me.
The other site works fine, so it should work it. As for the dev log. I’m running it on iOS and I’m not sure how to open the dev log...
> I have try on iOS Safari and that works for me (iOS 18). > > You need to activate "WebGPU" flag in Safari settings and restart Safari. I did...