Cojoke
Cojoke
> Pretty sure you need playtime in medical to unlock chem anyways, so this works out perfectly Currently, the nukie agent requires 5 medical hours to unlock... chem takes 6...
This can cause an issue of salv gets a server, but is still quite a good idea
> > This can cause an issue of salv gets a server, but is still quite a good idea > > > > if salv gets a server the ninja...
For some reason most of the textures make my brain think that you're holding a fish... What advantage is presented for wielding most of these weapons? If you have a...
hm... since you are making drowsiness for the sleeping chems, should you not apply it to no2 and noct too?
So it is essentially a late-join syndicate that tells the whole station that there are syndicates on any round type? That feels like it could easily ruin the balance for...
that slot is not only for tanks and not being able to wear a gun in that slot does not make much sense. I often see handguns placed in that...