pac3
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advanced avatar customization for garrysmod
If I modify a model's non-physics joints using Advanced Bone Tool, or if I'm posing fingers, then if I put an outfit on the model, all those non-physics bones get...
It doesn't look like the "spawn as props" feature is working, as nothing gets spawned and nothing happens for props that are effects. Was making a scene and was using...
Hi, I found an issue related to drawing particles with DrawEntity2D, or any "render" outside of the default one ( See below ). This happens with at least TF2 particles...
Dropbox has recently forced an update on some of their users, myself included. This appears to be mandatory, as I can find no way of reverting this change, nor any...
Recently Ive Ported New Models, and Tried Old Pacs from a few weeks ago before the update, Now they do not work. No clue as to why.  
I've been using PAC3 for years and this is the first time I've encountered this problem. I was trying to play Gmod, which I play in thirdperson, in multiplayer with...
I think I suggested this before, the downside was you guys said it could cause some slight instability or crashing. I still thought it'd be nice to at least have...
Right now pac_onuse_only doesn't save state when you use it. It does not persist state throughout server joins and only during the session. It would be nice if pac_onuse_only would...
Debug prints seem pretty neglected in PAC3. This PR aims to make it slightly more usable. ### Summary #### Remove `pace.dprint` `pac.dprint` and `pace.dprint` were identical and had multiple declarations....