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advanced avatar customization for garrysmod
03:31:27 | Player [11][LeL] ERR: lua/pac3/core/client/part_pool.lua:666: Tried to use a NULL entity! 03:31:29 | stack traceback: 03:31:29 | [C]: in function '__newindex' 03:31:29 | lua/pac3/core/client/part_pool.lua:666: in function 'RegisterPartToCache' 03:31:29 |...
``` 03:37:40 | [Hook] DoAnimationEvent -> "pac_animation_events" failed: lua/pac3/core/client/base_part.lua:306: attempt to index local 'part' (a nil value) 03:37:42 | stack traceback: 03:37:42 | lua/pac3/core/client/base_part.lua:306: in function 'add_recursive' 03:37:42 | lua/pac3/core/client/base_part.lua:311:...
``` [NET] pac.BroadcastPlayerButton: lua/pac3/core/client/part_pool.lua:683: attempt to perform arithmetic on field 'holdtime' (a nil value) stack traceback: lua/pac3/core/client/part_pool.lua:683: in function 'UpdateButtonEvents' lua/pac3/core/client/parts/event.lua:2661: in function [C]: in function 'xpcall' ``` happens all...
`[pac3-develop] addons/pac3-develop/lua/pac3/editor/client/logic.lua:56: Tried to use a NULL entity!` I get this error every time I open the editor, the camera parents to roughly my character's root and doesn't move, and...
``` [PAC3] lua/pac3/editor/client/logic.lua:56: Tried to use a NULL entity! 1. EyePos - [C]:-1 2. Call - lua/pac3/editor/client/logic.lua:56 3. OpenEditor - lua/pac3/editor/client/init.lua:160 4. unknown - lua/pac3/editor/client/init.lua:290 5. unknown - lua/includes/modules/concommand.lua:54 ```...
https://youtu.be/xz8NhBnwYRY Current workaround is only this - set it to equal and invert it instead, which makes it quite inconvenient
Let me rephrase my initial request: Would you consider adding functionality where a PAC3 outfitted character could be exported to .fbx file format (for use in Unreal Engine 5) _if...
Hello! So after some trial and error with no success, it appears as though the bones on my model like to break when I simply hit the "edit bones" button....
As of the last update, it seems like every keyvalue updated using the 'pacSetKeyValue' function only updates on a global 1 second interval - which pretty much wrecks alot of...
Mainly on servers, whenever a lag spike is strong enough to cause at least a few seconds of freezing (possibly from PAC3 refreshing?), the entity scale (x, y, z) of...