Hugo Locurcio

Results 397 issues of Hugo Locurcio

For a full set of Godot 4.1.1 editor + export template builds, this saves 28 MB without affecting decompression times or archive compatibility. Any ZIP decompression software can decompress these...

enhancement

This demo showcases how to set up a hierarchical LOD system using visibility ranges. This can improve performance significantly in 3D scenes by reducing the number of draw calls and...

new demo

**Which demo project is affected:** All demos **Description:** Now that typed scripts have a tangible performance improvement over untyped scripts, we should start using type hints where relevant. This should...

enhancement

This uses https://github.com/Rytelier/godot-sky-and-volumetric-clouds as a base, with several changes made: - Spheres are now used to represent radiance map reflections of varying roughness and metallic values. - A day/night cycle...

new demo

- Add PO support in addition to CSV. Note that this PR does not include support for CSV plurals, as [that feature isn't merged in Godot yet](https://github.com/godotengine/godot/pull/41519). ___ - This...

enhancement
update

Work-in-progress first-person shooter demo, with a retro art style. Features one weapon (shotgun) and one enemy type (hitscanner). Also contains rain with collision using GPUParticles3D, boxes that can be pushed...

new demo
needs work

This closes https://github.com/godotengine/godot-demo-projects/issues/786. **Don't merge yet**, this doesn't deploy to GitHub Pages cleanly on [my fork](https://github.com/Calinou/godot-demo-projects) (possibly due to the GitHub Pages action being outdated).

bug

The occluders don't actually move, but are toggled when the door starts opening and finishes closing to avoid unnecessary BVH rebuilds. This unfortunately causes https://github.com/godotengine/godot/issues/70373 to occur, but it's still...

enhancement

This showcases various tonemapping operators and their interaction with several color correction textures (1D and 3D). A script generating neutral 3D LUT textures is also included. ## Preview ![tonemap_color_correction](https://user-images.githubusercontent.com/180032/221329438-a06d3481-bdf0-424f-b27f-e1858f246069.png)

new demo

This is a 3.x demo that was sitting in my fork for a while. More use cases could probably be demonstrated, but I'm out of ideas right now. I'll port...

new demo