Bruno Levy

Results 201 comments of Bruno Levy

On my old phone (Galaxy Note 8), OpenGL ES 1.3 is supported, but geometry shaders seem to be implemented by a software fallback (super slow), so it is probably better...

Hello, I'll try to help you, To start, a little question: as far as I understand, you are using the z coordinate of the points as the weights ? why...

(I'm sorry I am a bit slow to answer, need to finish a batch of changes / bugfixes then I'll come back to you right after).

ForLBFGS/ HLBFGS, Dmitry Sokolov wrote a new version, that probably does not have all these globals. I'll take a look !

Hi @Abenabbou, - Which class do you use for 2D Delaunay triangulation ? - What are the symptoms ? If it is a crash, did you take a look at...

Hi Azeddine, Yes, the `CDT2d` class has the option to restore Delaunayness after constraints insertion, and does not insert Steiner points. It also handles intersecting constraints (then it automatically inserts...

Yes, [here](https://github.com/ssloy/stlbfgs) (Note: licensed under Afferro GPL)

It would be problematic for some users of geogram in the industry, but it will be OK for some others...

Created in the continuous.yml and nightly.yml workflows a job that downloads the artifacts, unpacks them and publishes the content to gh-pages. We still got a problem: it seems it downloads...

Works now ! (using actions/download-artifacts@v3)