Bruno Levy
Bruno Levy
Would you explain me how to reproduce the problem ? (which command did you type ?), I'm not familiar with vcpkg. I may have an idea to make it work...
Thanks ! (I'll take a look and tell you)
Examining the geogram port for `vcpkg`, I think that: - `vcpkg` does not know about `geogram` depending on `imgui` - there may be a version of `imgui` installed in your...
Hello, it is because you need to specify `recurse-submodules` when you checkout: ``` git clone --recurse-submodules https://github.com/BrunoLevy/GraphiteThree.git ``` See instructions [here](https://github.com/BrunoLevy/GraphiteThree/wiki/compiling_MacOS) Note: not sure it can work on an ARM-based...
It's so cool ! Can't wait to see the test of the chip. Please make sure you post some videos ! BTW, which foundry / shuttle did you use ?
 Graphite 3 - 1.6.12: using Imgui 1.7 with docking branch (video recorded with 5 fps to keep file size small, interaction is much smoother than that !) Download: https://gforge.inria.fr/frs/?group_id=1465
Hello, Did you follow compiling instructions ? The are [here](https://github.com/BrunoLevy/GraphiteThree/wiki#installing). There is a `configure.bat` script that runs CMake with the right options, then normally it will generate DLLs.
The system is not designed with this option, but it is not impossible to do. To do so you'll have to dig a bit into: - the CMakefiles - the...
Hello, I have no experience with AdaptiveCpp, The easiest way of compiling geogram is following the instructions [here](https://github.com/BrunoLevy/geogram/wiki#compiling). Is there a reason that makes using AdaptiveCpp mandatory for your project...
Hello ! If the different parts of the mesh are planar, what you need is a constrained Delaunay triangulation, to make sure that the border of each part is preserved....