Results 130 comments of Brambor

> Recording path across ramp doesn't work (stairs do work). I just found out that Travel to doesn't work with ramps either: ![image](https://github.com/CleverRaven/Cataclysm-DDA/assets/13402666/f4a3ed59-75c7-4532-8f2e-bf79276a2c08) _Commanding the character to `Travel to` to...

I will continue with this on 2024-07-22. I just figured this could be improved: I want `(i)` to show in detail what some buttons do. `(i)` doesn't show in ImGui...

Added "Walk path from middle", see the Original Post.

> Just to repeat what guardiandll and anothersimulacrum already told you, this isn't getting merged, but if you want to work on it in this PR that's fine. I thought...

It is ready. I am leaving it in draft since it will not get merged. Then reviewers don't have to look at an open PR.

Well, that's an option too...

> There may be a place for this when we finally get #70056. I would hate to move between far outposts by hand every time. This would make a world...

I feel like what you want is: A "**Waypoints**" menu. - Open it on the map UI. (Or just mention it there, but also make it a default keybinding.) -...

@CoroNaut Actually, Notes can already serve this purpose so there is no reason to add waypoints. Setup: 1. Make a note. To filter nicely, you can add `@` or something...

Note: If this is used for your use case, you would need `n!` routes for `n` places. That is 24 routes for 4 places to travel from any one place...