Aurélien Vivet
Aurélien Vivet
Sorry but the example doesn't works see in video: https://user-images.githubusercontent.com/1670670/167639385-8d87f871-d09d-42eb-b956-0e34be743a54.mp4
Do not take care of the mentions above, I cleaned previous PR and related Issues. You can continue to use this PR for your extension. I have to say GIFs...
The walls are still a bit weird to me. I think you can check how this raycast 3d example with texture is done: [https://forum.gdevelop-app.com/t/pseudo-3d-examples/22747](https://forum.gdevelop-app.com/t/pseudo-3d-examples/22747) 
> Should we update this extension to have an option to use AABB? If so, how should it be expose to the user? Based on the center is faster and...
I fixed the conflicts and moved this extension into the reviewed folder. @tristanbob There is only to add in 'doStepPreEvents' (for physics behavior) a comment for why the velocity needs...
Thanks for the detail. I added the comment and tested the extension. It can be merged.
Is the video can be supported? I made a tiny tweak to be able to [show to entropy](https://forum.gdevelop.io/t/video-object-questions/40137/2) how to do, by changing the object type in **LoadURLIntoSprite** function, it's...
Hello @charburgx You can assign the extension to the Audio category (even is it's not suggested, I fix it in [this PR](https://github.com/4ian/GDevelop/pull/3741))  Last thing is the units and long...
Just to headup this, I maybe found a possible solution. In CSS there is an environment variable that can be used to define "a safe render area." https://benfrain.com/how-to-get-the-value-of-phone-notches-environment-variables-env-in-javascript-from-css/
Close because it seen same as https://github.com/4ian/GDevelop/issues/4288