Bagellll
Bagellll
I'll get started on something. I was able to build on both windows and linux so I'll document the entire process.
That is what I did initially just for compatibility reasons. I probably should've made the PR then instead, I'll edit it now if you want. When it comes to things...
Before I added anything special it behaved just as intended, the values are set by the mod. Will do though, making a new PR.
You did ;-;
That last commit was because I forgot to put the actual application of the settings behind the check too. Stylistic choice to guard at the beginning
This may also be related to #28
#85 This same dupe led me to investigate and it's because of expanding hydraulics
> sorry i don't know what convar that is, where can i find it? Probably this here https://github.com/Joshua-Ashton/VPhysics-Jolt/blob/457a95fca54186a73e5f38419060af98307b0d9c/vphysics_jolt/vjolt_environment.cpp#L55
@PiMoNFeeD I had taken a personal interest in this issue and began working on it in my own fork [here](https://github.com/Bagellll/VPhysics-Jolt/tree/mapping-support). Most of my changes aren't committed at the moment though...
With my last commit I added a few improvements to the basic async lib, as well as fixed the race condition mentioned. Workers are now an object for better managing...