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The code for Aurorastation's new base, forked from Baystation12.

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Fixed some situations where a null was being set as target. Repathed the dreaded target_mob variable to last_found_target, and from mob to atom, as it was not being used only...

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### Checks - [X] I have searched the bug with a few keywords, and I confirm this bug was not yet reported. ### Location Horizon ### Describe the issue Double-clicking...

### Checks - [X] I have searched the bug with a few keywords, and I confirm this bug was not yet reported. ### Location Horizon ### Describe the issue Dionae...

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### Checks - [X] I have searched the bug with a few keywords, and I confirm this bug was not yet reported. ### Location Horizon ### Describe the issue The...

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Added unit test to ensure outfits do not point to abstract items. Refactored the outfits procs a bit. Repathed the outfits to a datum, as they should have been. Fixed...

Refactor
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🗺️ Mapping - Away Ship/Away Site
🗺️ Mapping - Random Ruins

Adds a new away site, a Hammertail Smiths manufacturing station complete with several ghostroles.

Merge Conflict
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🗺️ Mapping - Away Ship/Away Site

### Checks - [X] I have searched the bug with a few keywords, and I confirm this bug was not yet reported. ### Location Away Site ### Describe the issue...