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GUI Application to work with engine assets, asset bundles, and serialized files

Results 250 AssetRipper issues
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### Are you on the latest version of AssetRipper? Yes, I'm on the latest alpha-build of AssetRipper. ### Which release are you using? GUI Version Windows x64 ### Which game...

bug

### Describe the issue I found a script named `ConfigManager` is a static class without MonoBehaviour, which means it can not be used as component . But I found it...

script

Thanks for working on this project! I recently had to write a small script that uses AssetRipper, and noticed that most of the options are missing from the CLI. This...

Bumps [MessageBox.Avalonia](https://github.com/CreateLab/MessageBox.Avalonia) from 2.0.2 to 2.1.0. Commits See full diff in compare view [![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=MessageBox.Avalonia&package-manager=nuget&previous-version=2.0.2&new-version=2.1.0)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...

dependencies
.NET

### Are you on the latest version of AssetRipper? Yes, I'm on the latest release of AssetRipper. ### Which release are you using? GUI Version Windows x64 ### Which Unity...

bug
textures
audio

### Are you on the latest version of AssetRipper? Yes, I'm on the latest release of AssetRipper. ### Which release are you using? GUI Version Windows x64 ### Which game...

bug

### Describe the new feature or enhancement Up until this point, AssetRipper has exclusively generated Unity projects. There is demand for a less Unity-focused output mode. I propose a `Primary...

enhancement
export

### Describe the new feature or enhancement Currently, terrains are ignored in GLB model export. It would be beneficial for them to be included now that a GLB mesh exporter...

mesh
scene

### Describe the new feature or enhancement As of now often meshes tend to start as combined after the ripper process often leading to issues like not being able to...

enhancement
mesh

### Describe the new feature or enhancement This is mostly a feature gap I noticed with AssetStudio that I end up needing to do often and it has to do...

texture