Apollys

Results 33 issues of Apollys

I am following the instructions in the [Basic ROS Example](https://github.com/uber/xviz/tree/master/examples/converters/ros#example-1-viewing-a-single-topic), specifically using an `XVIZFakePose` to view the pointcloud from my own bag (not KITTI). When run, there are quite a...

Would it be plausible to use this method to create a font from one's handwriting? If I created a dataset of (2K-3K?) handwritten characters, would you expect it to learn...

Allowing for variable numbers of parameters makes error messages less informative and parsing more difficult, for almost no benefit. - [ ] Replace NumParamsOptions with NumParams (a single value) and...

Silently ignoring all errors in file/folder creation, moving, and copying causes difficult-to-assess failures related to permissions. The only error we should ignore is: create directory - directory already exists.

Keeping the window open interferes with players trying to alt-tab to other windows, for example, PoE Trade, so it would be preferred to minimize to sys tray when bringing PoE...

If a user wanted to quickly show a specific item (for example, suppose they've set lowest visible oil to Crimson but want to see Violet specifically), user should be able...

Users may want to retain visibility of maps with certain enchantments (for example, layers of delirium), while still hiding the remaining maps below a given tier. A first-pass implementation could...

Minimum item level would be a good starting point. Users have also expressed interest in maximum item level.

A good target is 1366x768, for which the current UI looks like: ![image](https://user-images.githubusercontent.com/37650759/179170472-de96b411-b5dd-4ae1-b2e2-3ec7d7e63a0f.png) Some ideas for handling this are: - Add a tabular view - Add an option to scale...