AndyMt

Results 14 issues of AndyMt

When certain characters are used in a vessel name then the launch db filename will contain invalid characters and cannot be created: https://forum.kerbalspaceprogram.com/index.php?/topic/148448-14177-gravityturn-continued-automated-efficient-launches/&do=findComment&comment=3389908 Solution - replace invalid chars, something like:...

bug

The mod shall offer to enable auto-circularization with the following options: - The mod shall create a maneuver node to circularize at apoapsis - The mod shall offer to create...

enhancement

See: [Forum post](http://forum.kerbalspaceprogram.com/index.php?/topic/148448-12x176-gravityturn-continued-automated-efficient-launches/&do=findComment&comment=2908340)

enhancement

Requirements: The plugin shall allow to save default parameters into named configurations. The plugin shall allow to give a name to a configuration. The plugin shall allow to select and...

new feature

In real scale sized games and realism overhaul, engines might not be able to throttle back. Pitch towards horizon in that case after reaching insertion height. Make this optional.

new feature

The topmost fairing shall be configurable to deploy separately from interstage fairings. - Topmost fairing shall be triggered when deployment pressure is reached. - Interstage fairings shall stage in the...

new feature

Refactor GravityTurner.cs: - GravityTurner.cs: only contains the interface addon-code to KSP and basic addon-control. - Calculations: all launch processing calculations (throttle, pitch, fly etc.) - Parameters: new (all parameters, plus...

enhancement

The plugin shall support 3 complexity levels for the UI: - simple - standard - advanced

enhancement
new feature

Refactor UI into: - Presentation/Window Code. - Event driven UI logic.

enhancement

User the hover feature of the toolbar UI API to show buttons to the left of the GT icon: - stats - flight profile - staging - settings

enhancement