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Gothic 1 Community Patch

Results 107 gothic-1-community-patch issues
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Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered inside the **Sleeper's Temple** at the **TPL_042** waypoint. There are two floating...

type: world bug
compatibility: easy
validation: required
impl: change obj var

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered inside the **Sleeper's Temple** at the **TPL_092** waypoint. There is a floating...

type: world bug
compatibility: easy
validation: required
impl: change obj var

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered inside the **Sleeper's Temple** at the **TPL_030** waypoint. There is a floating...

type: world bug
compatibility: easy
validation: required
impl: change obj var

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered once the user acquires the "**Potion of Quick Healing**" items. These items...

validation: required

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered in the **Orc Town**, down the tunnels, where the prison cells are...

validation: required

**Describe the bug** The player character's voice is swapped with Lee's voice when buying a medium mercenary armor from him. **Expected behavior** The player character's voice is now correct when...

validation: validated
provided fix
opinionated

**Describe the bug** On the first day of receiving Lefty's quest, the Rice Lord can be infinitely asked to give a ration of water bottles to the player. **Expected behavior**...

compatibility: difficult
validation: validated
impl: unknown

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered in the **Swamp Camp** if the user starts the "**The Swampweed Harvest**"...

language dependent
type: session fix
compatibility: easy
validation: required
impl: change obj var

**Describe the bug** Viran's voice (audio) says "bloodflies" while the subtitles (output unit) display "bugs" in the dialog when the player wrongfully claims all bloodflies are taken care of. **Expected...

language dependent
type: session fix
compatibility: easy
validation: required
impl: change obj var

Hello, everyone! I would like to report the following bug: **Describe the bug:** This issue can be encountered in the **Mountain Fort** if the user starts the "**The Meeting**" quest....

language dependent
type: session fix
compatibility: easy
validation: required
impl: change obj var