Adngel
Adngel
# Feature: Adding new skinned meshes to TEN engine ## Descriptions: The objective of this project is to introduce skinned meshes into the TEN engine, enhancing character models' realism and...
I add issue here to don't forget it in the future. - Update Water Splash into something more beautiful - Add function for EmitBubbles(pos, density) (That reacts to the surface...
Request: Implement a button to apply the desired attributes (texture, blending, sheen or opacity) to all the faces of the selected mesh that also have the selected texture.  In...
This branch is a refactor of the code used by Smoke Emitters. - Reference variables have been created to improve the readibility. - Functions created to modularize some actions. -...
This is a list of the issues I've found while testing the traps. ## TR1 - [x] Teeth Spikes: Doesn't activate Lara impale animaition. #### Not Implemented - [ ]...